For Craig McCracken, it was the sight of bootleg piĂąatas â made in the image of his tiny but mighty heroines â on storefronts across Los Angeles that were the first and most tangible indicator that âThe Powerpuff Girlsâ had attained mainstream cultural relevance.
At the onset, McCracken, now 52, believed his high-octane animated show about three crime-fighting kindergarten girls would at most become a cult hit. Instead, the Cartoon Network Studios production, which celebrates its 25th anniversary this week, has turned into a worldwide pop culture phenomenon since its 1998 premiere.
âThe dream of any cartoonist is to create a character that resonates with people and has global popularity. Thatâs what I always wanted to do,â McCracken said during a recent video interview. âIâve been very fortunate that the girls reached that level of success.â
To commemorate the landmark occasion, Cartoon Network will run a marathon of the show on Saturday. A new âPowerpuff Girlsâ AR filter is now available on social media platforms, including TikTok and Instagram, and a collection of apparel and homeware will debut on Warner Bros. Discoveryâs online shop.
Part of the enduring appeal of Bubbles, Blossom and Buttercup lies in the dissonance between their adorable appearance and their ruthlessly tough superhuman feats.
âYouâve got this colorful, cartoon-y, rainbow-y show with cute characters and then this really hardcore violence,â said McCracken. âThat balance is what makes the show funny. If they were drawn more anime or more realistic, I donât know if the show would feel as fun.â
McCracken said he believes young girls growing up drew great empowerment from seeing not only how clever and strong the Powerpuff Girls were, but that they were appreciated and embraced in Townsville for their contributions. âThatâs the way things should be,â he said.
In 1991, years before âPowerpuff Girlsâ debuted on Cartoon Network on Nov. 18, 1998, McCracken conceived the trio while studying at CalArts. Known as âThe Whoopass Girlsâ back then, the concept emerged as a superhero parody inspired by his love of the 1960s âBatmanâ show starring Adam West.
âYouâre used to seeing big, strong muscle guys fly around and beat up monsters, but not cute little girls,â he said. âThat contrast excited me. I started developing it from that point.â
âYouâve got this colorful, cartoon-y, rainbow-y show with cute characters and then this really hardcore violence. That balance is what makes the show funny.â
— Craig McCracken, creator of âThe Powerpuff Girlsâ
By the time he was working at Cartoon Network and had the chance to make shorts with the characters in 1995, McCracken was so invested in their world that he said he made the mistake of alienating potential audiences by creating these samples as if the show had been on the air for years. There was a lack of context about who the girls were.
Those âPowerpuffâ pilot shorts were part of the âWhat a Cartoon!â showcase that served as a testing ground for the concepts that would become some of Cartoon Networkâs most popular shows in its early days, such as âDexterâs Laboratory,â âJohnny Bravo,â and âCow and Chicken.â
When the network screened one of two pilots, titled âMeat Fuzzy Lumkins,â for a focus group of 11-year-old boys, the young tastemakers strongly rejected it. âThey said, âThis is the worst cartoon that was ever made, and whoever made it should be fired,ââ McCracken recalled. âI was like, âOh well, there goes my whole career. Iâm not going to get to make cartoons for a living.ââ
The show didnât get picked up then, but McCrackenâs work as a storyboard artist on âDexterâs Laboratoryâ caught the attention of Linda Simensky, former senior vice president of original animation at Cartoon Network Studios, who became his champion.
Based on her gut feeling about McCrackenâs talent, Simensky, the unsung heroine in the story of âThe Powerpuff Girls,â persuaded Mike Lazzo, then the executive in charge of programming, to let McCracken take another stab at the show in order to keep the crew working with Genndy Tartakovsky on âDexterâs Laboratoryâ together at the studio.
âIf I had been maybe older, a little more mature, a little less daring, I might not have done that, but I was taking my direction from a different place than logic,â Simensky said. âI was just going into it thinking, âCraigâs really funny, this is bound to work.â And then it did.â
With Simenskyâs encouragement, McCracken created a detailed show bible, where he included a series of questions followed by answers from each of the girls to denote their distinct personalities. Eventually the network agreed to make 13 episodes.
âCraig had a really unique sensibility,â said Simensky. âHe combined a lot of unexpected references and sources together to get a really unique show.â
âYouâre used to seeing big, strong muscle guys fly around and beat up monsters, but not cute little girls.â
— Craig McCracken, creator of âThe Powerpuff Girlsâ
Without hesitation, Simensky said âBubblesâ when asked if one of the girls was her favorite.
âPeople always underestimated Bubbles, but she could be hardcore when she wanted to be. You expected the other two to always get it right,â she said. âBut you didnât always have the sense that it would work out for Bubbles, but then it did. I found myself relating to her.â
On the day the show premiered, McCracken remembered being in Cartoon Networkâs offices in Sherman Oaks (the studio recently vacated it), plowing away at subsequent episodes of the endearing action-packed saga. He recalled Lazzo and Simensky telling him to get a copy of LA Weekly in which a writer had called âPowerpuff Girlsâ a âperfect show.â
Of the 78 episodes in the six seasons of the original series, which ran until 2005, McCracken believes two of them encapsulate the showâs themes. First, âBubblevicious,â where Bubbles decides she doesnât like being perceived as the sweet one and aims to become hardcore. This storyline embodies the lovable yet gritty quality of the girls.
âBeat Your Greens,â in which the girls must eat broccoli aliens to stop their malevolent ambitions, is a response to how McCracken and his team approached common dilemmas that affect children but filtered through the perspective of superheroes. Like plenty of kids, they donât want to eat their vegetables, but they must for the sake of their city and its residents.
âTheir kryptonite is that they have to go to bed, they have to go to school, they have to brush their teeth, they have to listen to their dad, but then they can also save the world. Kids really related to that,â McCracken explained. âTheyâre saving the day before bedtime.â
Then thereâs âSee Me, Feel Me, Gnomey,â which never aired in the U.S. because Cartoon Network Studios tried to preempt controversy. The executives believed the team had included images making controversial religious and political statements: In one scene, there are several buildings destroyed in Townsville, and somebody claimed the girders were drawn to resemble crosses. They werenât. The episode plays out like a rock opera in the style of âJesus Christ Superstarâ and centers around a villainous gnome. McCracken recalled that they unsuccessfully tried to cast Jack Black to voice the part. The once-banned episode can now be found streaming on Netflix.
âPeople always underestimated Bubbles, but she could be hardcore when she wanted to be.â
— Linda Simensky, a former senior vice president at Cartoon Network Studios
Not unlike a father who is unwilling to pick a favorite child, McCracken canât choose one girl.
âThe girls represent body, mind and spirit. Together they make a whole person,â he said. âThey always play off each other. If you remove one the balance is off. When writing them, Iâm thinking about what Blossom would say and I immediately go, âBubbles would react this way and Buttercup would do this.â They function as a single character to me.â
Simensky recalled that while the ratings for âPowerpuff Girlsâ were no larger than those of other Cartoon Network shows at the time, the interest from companies to license the property for merchandising purposes is what set it apart.
The showâs early popularity prompted the production of âThe Powerpuff Girls Movie,â expeditiously completed in just under two years, which reveals villainous Mojo Jojoâs involvement in the origin story of the three vivacious do-gooders.
Once upon a time, just as American skies were being cluttered with TV signals, there was a cartoon factory called United Productions of America.
ââPowerpuffâ was doing well in consumer products, and it seemed like the natural next step was to take it to a feature film,â said Brian A. Miller, former senior vice president and general manager of Cartoon Network Studios. âWe didnât have anything else at that point that was doing that well on the consumer product side.â
McCracken, who also wrote and directed the film, remembers hearing rumblings that actor Sandra Bullock was a fan of the show and was interested in voicing one of the characters in the movie. But even if those conversations had become serious, he said he would have rather invented a new character before dismissing anyone in the original voice cast.
âWarner also wanted Craig to use famous pop songs in the movie, and Craig refused. He really felt it was not a fit for what he was doing,â recalled Miller. âI admired him for that.â
The 73-minute movie, released on July 3, 2002 â the same weekend as âMen in Black IIâ and âLike Mikeâ â only grossed $16.4 million worldwide during its theatrical run, a disappointing figure given its estimated $11 million budget.
âThe movie industry is very different than the television industry. I walked into it a little naive thinking, âIâll just make a long episode,â and I donât know if that was really the right approach. I hadnât made anything that long before,â McCracken said. âTonally the movie may also be a little too dark. We lost a little bit of the bright fun of the show in doing that.â
âIt was a pretty intense movie,â said Simensky. âThey were thinking âAkiraâ as they were making that movie: âThereâs got to be a battle royale and this has to be spectacular.ââ
The production later discovered one key reason for the movieâs unsatisfactory numbers was that boys who watched the show didnât want to go to the movie theater to see what might have been considered a movie for girls. âA lot of them wanted to see it but didnât go because they thought that if their friends saw them, they were going to get picked on at school,â McCracken said. âIf there was a movie now, I think boys would go see it.â
Simensky recalled another focus group where they asked boys between 8 and 9 years old if they watched âPowerpuff.â Only one of them raised his hand. Later, they told them to put their head down and close their eyes and asked them again who watched the show. This time, the vast majority admitted to watching it when the others couldnât judge them.
âThe funny thing was girls watched it, but probably not in as big numbers as boys did. Girls bought the merchandise, boys didnât. Here is a show that was defying logic,â she said. âThatâs an unusual situation. People in TV know better than to get into that situation now.â
Back in 2016, a decade after the end of the original showâs run, Cartoon Network rebooted âPowerpuff Girlsâ without McCrackenâs involvement and with an entirely new voice cast. At the time McCracken was working on the show âWander Over Yonderâ for Disney Television Animation. Developed by Nick Jennings and Bob Boyle, this version of âPowerpuff,â he thinks, flipped his concept on its head, making it lose its core appeal.
Sugar, spice, everything nice and an accidental dash of âChemical X.â
âWe were first and foremost making a superhero show, but they happened to be kids who then happened to be little girls,â he said. âWhat they were doing was making a show about little girls who had superpowers. Because the focus changed, the tone changed.â
McCracken felt similarly about the now-canned attempt at translating his animated show into a live-action CW program. From what he saw, it seemed as if the studio just planned to smack the âPowerpuffâ label on a generic superhero narrative for branding purposes.
âI had one meeting with them and I told them, âWhen you turn them into adults, theyâre no longer the Powerpuff Girls because if theyâre adults, thatâs just three super girls who donât have to deal with being kids,ââ McCracken recalled. âThatâs a completely different show.â
Thankfully, thereâs renewed hope for the characters to be revived. McCracken is developing a new âPowerpuff Girlsâ project with Hanna-Barbera Studios Europe, as well as a preschool spinoff of one of his other shows, âFosterâs Home for Imaginary Friends.â
McCracken was not a father when he worked on the original series. But now that he has a young daughter, he appreciates the opportunity to see âPowerpuffâ through her eyes.
âI remember when my daughter was 4, she saw the girls around the house and wanted to see what it was,â McCracken said. âWe played her the main title and she immediately went, âTheyâre superheroes, but theyâre kids.â That just blew her mind.â
Raised by a single mother, McCracken hopes his strong little women have had a positive impact.
âIâm happy that I could bring a show like this into this world, even for me as a dad and for my daughter who can see, âHey, these girls are powerful and tough,â he said.
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